Sunday, February 21, 2016

No update this weekend!

Most of what's been written is stuff I don't want to shove into the beginning area, so there's no point added it in just yet.

Just one of the issues with being so early in development. Over this next week, I'll focus more on touching up what's currently available (I've already rewritten some of the code); as well as work on expanding the beginning area and finishing all of the early scenes. By next weekend, there ought to be enough for another substantial version update. I may also connect what I've written this past week to the stuff coming next week. I'm don't know where I'll end up with the writing for this week, so I can't be sure yet.

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